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920| Editing the Sounds
With positive (+) settings, the sound will become brighter when the EG levels set
by Filter EG Level and Time parameters are in the ‘+’ area, and darker when they
are in the ‘–’ area.
With negative (–) settings, the sound will become darker when the EG levels set
by Filter EG Level and Time parameters are in the ‘+’ area, and brighter when they
are in the ‘–’ area.
> Use the AMS pop-up menu to select a modulation source for the lter EG ap-
plied to the cutoff frequency of lters A and B.
> Use the Int to A/B parameters (-99…+99) to specify the depth and direction
of the effect that the AMS will have on lter A/B.
The sum of the settings for Velocity to A/B, Intensity to A/B, and (AMS) Intensity
to A/B will determine the depth and direction of the effect produced by the lter
EG.
Changes in cutoff frequency
Softly played
Strongly played
Setting to –
Strongly played
Setting to +
Note-on
Note-off
Note-on
Note-off
Note-on
Note-off
Modulating the lters cutoff frequency
You can control the lters with a modulation source.
> Use the AMS 1/2 parameters to select a modulation source for the lter A/B
cutoff frequency.
> Use the Intensity (AMS 1/2) parameters to specify the depth and direction
of the AMS 1/2.
When AMS1 is JS X, a positive (+) value for this parameter will cause the cutoff
frequency to rise when the joystick is moved toward the right, and fall when the
joystick is moved toward the left. With a negative (–) value for this parameter, the
opposite will occur.
This value is summed to the setting of the Filter A/B Frequency.
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