User Manual - Page 414

For AUTOCAD 2013.

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â–  DIVMESHCYLBASE
â–  DIVMESHCYLHEIGHT
After a mesh primitive is created, the current level of smoothness for the object
can be modified.
Mesh Cylinder Creation Options
The Cylinder option of the MESH command provides several methods for
determining the size and rotation of the mesh cylinders you create.
â–  Set rotation. Use the Axis Endpoint option to set the height and rotation
of the cylinder. The center point of the top plane of the cylinder is the
axis endpoint, which can be located anywhere in 3D space.
â–  Use three points to define the base. Use the 3P (Three Points) option
to define the base of the cylinder. You can set three points anywhere in
3D space.
â–  Create an elliptical base. Use the Elliptical option to create a cylinder
base whose axes are different lengths.
â–  Set the location to be tangent to two objects. Use the Ttr (Tangent,
Tangent, Radius) option to define points on two objects. Depending on
the radius distance, the new cylinder is located as near as possible to the
tangent points you specify. You can set up tangency with circles, arcs,
lines, and some 3D objects. The tangency points are projected onto the
current UCS. The appearance of tangency is affected by the current level
of smoothness.
Create a Mesh Pyramid
Create a mesh pyramid with up to 32 sides.
Create a pyramid that tapers to a point, or create a frustum of a pyramid,
which tapers to a planar face.
The following system variables are used to control the number of divisions
for each dimension of a new mesh pyramid:
â–  DIVMESHPYRBASE
388 | Chapter 8 Work with 3D Models
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