Dji ROBOMASTER S1 Intelligent Educational Robot STEM Toy

User Manual - Page 40

For ROBOMASTER S1.

PDF File Manual, 50 pages, Read Online | Download pdf file

ROBOMASTER S1 photo
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40
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2019 DJI All Rights Reserved.
ROBOMASTER S1
User Manual
Smart
Blaster
Gimbal
Chassis
System
80%
Status
Speed
0
Pitch
0
Yaw
0
Start
Variable
1. Scratch page: Tap to view Scratch programs.
2. Python page: Tap to view Python programs.
3. Cloud space: Tap to view programs in the cloud space.
4. Program name: Displays the name of the program.
5. If the program is set as a general program, the program type is not displayed. The program type
is only displayed if it is set as a custom skill or autonomous program.
6. Program settings: Tap to select the program type, set the program as a custom skill, set the
program as an autonomous program, backup on the cloud space, share with other users, and
rename or delete the program.
A B C D E F HG
7. Tap to create a new program.
A. Programming modules button: Tap the corresponding icon to program System, LED Effects,
Chassis, Gimbal, Blaster, Smart, Armor, Mobile Device, Media, Commands, Operators, and
Data Objects.
B. Programming window button: Drag programming blocks into the window to create a program.
C. Display button: Tap to turn the FPV on or off.
D. Switch button: Tap to switch to view the programming block as Python code.
E. Run button: Tap to run the program.
F. FPV window: See the current FPV.
G. Status information: View the current status information of the S1.
H. FPV button: Tap to enter the FPV in full screen
80%
Scratch Python
2018-11-23
2018-11-23
2018-11-23
2018-11-23
2018-11-23
NEW
Create
General
Program Name
Delete
Backup
Share Rename
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