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12.2.1. Velocity and aftertouch in the Modulation Matrix
The
Modulation Matrix [p.7] has a row for velocity and aftertouch as a modulation source,
labeled Velo/AT. You can choose which of the two you want as a modulation source for any
given Preset, or use both at once.
In the
Sound Edit > Keyboard menu [p.73], the parameter Matrix Src VeloAT lets you choose
whether Velocity, Aftertouch, or both are used as modulation sources in the Matrix.
Both allows you to define on a key trig, the modulation start value with the velocity, then you can
use the aftertouch to modulate between the hit velocity and the max value.
12.3. Polyphony
The Sound Edit > Keyboard menu also has settings for how playing the keyboard triggers
the MiniFreak's voices. The articulation of a Preset will depend on how voices are reassigned
as notes are played.
Poly Allocation defines how the MiniFreak looks for which voices to play next.
The options are:
Cycle: The MiniFreak takes the next voice available, regardless of
what has been played previously.
Reassign: If you replay a note, it cuts off the previous voice and
retriggers it rather than choosing a new one. (Think of a piano and
what happens to a note if you replay it.)
Reset: On every new keypress, the MiniFreak plays note one on voice
one, note two on voice two and so on.
And what happens when you run out of voices? That's determined by the Poly
Steal Mode setting:
Oldest steals the oldest voice.
Lowest Velo steals the voice that was played with the lowest velocity
(since you're less likely to notice the loss of softer notes).
None: no new notes will sound until one of the currently sounding
ones is released.
Important : We never steal the lowest note, no matter what mode is selected. This
allows you to keep playing a bass notes while playing higher register notes with the right
hand.
Arturia - User Manual MiniFreak - Keyboard Functions 76
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