Blackmagic Design DV/RES/BBPNLMIC DaVinci Resolve Micro Panel with Resolve Studio Software

User Manual - Page 967

For DV/RES/BBPNLMIC.

PDF File Manual, 3625 pages, Read Online | Download pdf file

DV/RES/BBPNLMIC photo
Loading ...
Loading ...
Loading ...
Logged Errors When Importing AAF
If you turn on the “Import log messages as markers” checkbox in the Load AAF dialog, certain error
messages that alert you to issues with the AAF import you’re trying to do will be added as markers
with notes to the Timeline. You have an option, via a pop-up embedded within the text of this
checkbox, of choosing the color of the markers used to store this information.
The following messages will create markers:
Transition type ‘XXXX’ is not supported in this release. A Cross Dissolve will be inserted.
Effect type ‘XXXX’ is not supported in this release. Plain clips will be imported.
SMPTE Wipe Transition type ‘XXXX’ is not supported in this release. A Cross Dissolve will be
inserted.
Interpolation type ‘XXXX’ is not supported in this release. Linear interpolation will be used.
The clip ‘XXXX’ failed to link because the timecode extents do not match any clip in
the Media Pool.
Mismatch between specified target timecodes ‘XXXX’ and located file timecodesYYYY.
No overlap between specified target timecodes ‘XXXX’ and located file timecodes ‘YYYY.’
Clip ‘XXXX’ in track ‘XXX’ at timecode ‘UNKNOWN, with reel name ‘XXXX’ and filename ‘XXXX.’
Clip ‘XXXX’ in track ‘XXX’ at timecode ‘UNKNOWN, with reel name ‘XXXX’ and filename ‘XXXX.’
File not found in search directories.
As of the time of this writing, this feature is only available when importing AAF files.
Simple AAF Import
This section covers the Import AAF, EDL, XML dialog in much more detail. One procedure lets you
accomplish any of the following workflows:
Importing an AAF file and automatically conforming to and importing the media it’s linked to.
Importing an AAF file and manually choosing another set of media, presumably in a different
format or resolution, with identical metadata, to conform to instead.
Importing an AAF file that’s linked to offline media derived from a camera original format, and
automatically conforming it to and importing the camera original media.
Each of these workflows is possible by choosing the correct combination of options, each of which is
described in the following procedure.
To load an AAF file and automatically link to its referenced media:
1 Do one of the following:
From any page, choose File > Import Timeline > Import AAF, EDL, XML (Shift-Command-I).
Open the Edit page, right-click anywhere in the Media Pool, and choose Timelines > Import > AAF/
EDL/XML.
2 Using the file dialog that appears, find the project file you want to import, and click the file
to open it. The Load AAF window appears, depending on your selection.
Chapter 59Conforming AAF Files 967
Loading ...
Loading ...
Loading ...