Blackmagic Design DV/RES/BBPNLMIC DaVinci Resolve Micro Panel with Resolve Studio Software

User Manual - Page 282

For DV/RES/BBPNLMIC.

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Adjusting Clips Using the Stereo 3D Palette
Once you’ve either created or imported a stereoscopic 3D-identified timeline, you’re ready to begin
grading. The left eye will be displayed in the Edit and Color pages by default; however, you can
right-click on the Timeline and select Stereo 3D Mode to view the other eye. Most colorists work by
grading one eye first (typically the left), and rippling their grades to the other eye, making separate
adjustments to each eye’s clips when necessary to match undesirable variation between cameras.
DaVinci Resolve lets you do this automatically.
Setting up stereo 3D media enables the Stereo 3D palette on the Color page. This palette contains all
the controls necessary for working on stereoscopic projects. It provides controls for choosing which
eye to grade, adjusting convergence, swapping and copying grades and media between matching
left- and right-eye clips, auto-processing the color and geometry of left- and right-eye clips to match,
stereo 3D monitoring setup, and controls for floating windows.
Stereoscopic 3D palette
Your project must contain stereo 3D clips in order to open this palette. For more information on setting
up a stereo 3D project, see the “Creating Stereo 3D Clips” section of this chapter.
Stereo Eye Selection
Most colorists work by grading one eye first (typically the left), and rippling their grades to the other
eye, making separate adjustments to each eye’s clips when necessary to match undesirable variation
between cameras.
The first three buttons in the Stereo 3D palette let you choose which eye to grade while you’re
working, as well as whether or not to ripple each clip’s grade to the matching opposite-eye clip.
Whenever you switch eyes, the 3D badge above each clip’s thumbnail changes color (blue for right,
red for left) and the thumbnails themselves update to show that eye’s media.
The Left eye is master and ganged with the Right
Left button: Displays the left-eye image and grade.
Ripple Link button: When enabled (orange), all changes you make to the grade of the currently
selected eye are automatically copied to the correspondingly opposite eye. When disabled (gray),
grades made to the currently selected eye are made independently.
Right button: Displays the right-eye image and grade.
You can also choose which eye you’re viewing and grading by right-clicking a clip’s thumbnail and
choosing Stereo 3D > Switch Eye or by choosing View > Switch Eye To > Left Eye or Right Eye.
Chapter 15Stereoscopic Workflows 282
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