Blackmagic Design DV/RES/BBPNLMIC DaVinci Resolve Micro Panel with Resolve Studio Software

User Manual - Page 1882

For DV/RES/BBPNLMIC.

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DV/RES/BBPNLMIC photo
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A Texture node used to manipulate the texture coordinates and add texture to a Text 3D node
Inspector
Texture controls
Texture Tab
The Texture tab controls allow you to flip, swap, scale, and offset the UV texture image connected to
the texture input.
Flip Horizontal and Vertical
Use these two buttons to flip the texture image horizontally and/or vertically.
Swap UV
When this checkbox is selected, the U and V channels of the source image are swapped.
Rotate 90
The texture map image is rotated 90 degrees when this checkbox is enabled.
U and V Scale
These controls change the scaling of the U and V coordinates used to map the texture. Changing
these values effectively enlarges and shrinks the texture map as it is applied.
U and V Offset
Adjust these controls to offset the U and V coordinates. Changing the values causes the texture to
appear to move along the geometry of the object.
Common Controls
Settings Tab
The Settings tab in the Inspector is also duplicated in other Deep Pixel nodes. These common controls
are described in the following “The Common Controls” section.
Chapter 96Deep Pixel Nodes 1882
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