Blackmagic Design DV/RES/BBPNLMIC DaVinci Resolve Micro Panel with Resolve Studio Software

User Manual - Page 3189

For DV/RES/BBPNLMIC.

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DV/RES/BBPNLMIC photo
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5 Continue steps 2 and 3 until you’ve patched all the inputs you want to record from to all of the
tracks that you want to record onto. You can patch as many inputs to as many tracks as your
system is set up to accommodate. In this example, there are twelve available audio sources, and
the first four have been patched.
6 When you’re finished, close the window.
Arming Tracks
To record on a track, it must be armed. You should note that it’s impossible to arm a track that hasn’t
been patched first, so make sure you’ve patched the audio source you want to record from to the track
you want to record to first. Then arming that track is as simple as clicking the R button in the track
header controls, or in the channel strip for that track in the Mixer.
(Left) The arm button turned on in the track header,
(Right) the arm button turned on in the channel strip
Once a track has been armed, you’re ready to record.
Choosing Where to Record Audio Clips To
The process of recording in the Fairlight page creates new clips and generates additional media on
disk. You can specify the location on disk where you want to save these recordings by opening the
Capture and Playback panel of the Project Settings. In the Capture section use the Browse button,
found underneath the “Save clips to” field, to choose a new location (a folder named “Capture” on your
scratch disk is the default location).
To choose where the new clips that are created are placed in the Media Pool, simply open the Media
Pool and select any bin in the Bin list, or create a new bin and select it if you want to put your
recordings in their own location.
User-Selectable Input Monitoring Options
The Fairlight > Input Monitor Style submenu presents five options governing how you want to monitor
inputs while recording.
Input: You only hear the live signal being input; you never hear the contents of tracks.
Auto: When one or more tracks are armed for recording, you hear the live input signal; on
playback you hear the contents of each track.
Record: You only hear the live input signal while actively recording, meaning the Record button
has been pressed while one or more tracks are armed for recording. You don’t hear the input
signal while tracks are merely armed.
Mute: You hear nothing.
Repro: While recording, you only hear what’s just been recorded, played from the track.
In other words, you’re not listening to the live input, but you’re reviewing what’s just been
recorded as it’s recording.
Chapter 169Recording 3189
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