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30
Game Workout
To choose GAME workout mode (Fig. 11-1)
Pressing Start/Stop button and begins the GAME workout mode (11-2).
The goal of the Game Workout Mode is the manuveur your user dots through an obstacle eld by
rowing faster or slower to raise/lower the use dot sprite.
Three dots at left side represents the user position and the image shift one prole left per second and
continue to scroll.
The position of the user will not shift. However, the faster the user rows, the higher the user’s position.
When there is no input, the position of the user goes down to the lowest. The height of the user’s
position is equivalent to the speed the user strokes.
The time for the game workout starts counting down from 5 minutes and ends when time is up.
Fig 11-1 Fig 11-2
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