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ENGLISH
34
Crestron
This function allows synchronization with an application provided by Crestron.
Server: This menu sets the IP for the network connection with the server (equipment provided by Crestron).
Port: This menu sets the port for the network connection with the server. The default port number is 41794.
IP ID: This menu sets a unique ID for synchronizing with the application.
Digital Signage Media Player
Content produced and distributed by SuperSign W can be played.
Supported content types include external input, text, and music, as well as photographs, videos, and Signage Monitors.
Executable content
*.cts: These files can be played at any time.
*.sce: These files can be played at any time like *.cts files or they can be played to a specific schedule.
Using the My Media menu to play files
After inserting the USB storage device, access the My Media menu and select an executable content file under the
All Media” tab or the “Contents List” tab to play the file.
Auto-play on USB insertion
Turning on the main power or inserting a USB device when the main power is on will automatically play executable
content in a specific folder.
If a USB device has already been inserted when the main power is turned on, executable content in the “normal”
folder is played by default. If the “normal” folder does not exist, executable content in the “AutoPlay” folder is played.
If a USB device is inserted some time after the main power has been turned on, executable content in the “AutoPlay”
folder is played by default. If the “AutoPlay” folder does not exist, executable content in the “normal” folder is played.
Autoplay for an inserted USB device is only supported on USB port 1.
Distributing and playing content via SuperSign W
If a USB storage device is inserted in USB port #1, the LAN cable is connected, and the SuperSign Server settings are
configured, content can be distributed from the SuperSign W server to the player.
Schedules can be set to play a combination of various content or media in SuperSign W at the time the user wants.
Messages created by the user can be sent to the player via SuperSign W.
For more information, see the SuperSign W manual.
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