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13 English
Making your rst Prole
1. Either hover the mouse pointer over the Cell, or press the button you want to create a Prole
for on the controller. If you hover your mouse over the Button ‘A Cell, Button ‘A will light up
on the 3D Joystick image. Or just click Button ‘A on the stick and the correct Cell will light up.
2. When the correct Cell is lit, left-click in it
and a large ashing cursor will appear in
theleft side of the Cell. You will also see
agreen tick, a red cross, and a mouse icon
onthe right side of the Cell.
3. The Cell is now waiting for the keyboard
command. Using your keyboard, press
the button on the keyboard you would
like Button‘A on the stick to activate.
Forthisexample we will use the ‘G’ key,
whichusually activates landing gear.
Whenyou press ‘G’ on the keyboard, alarge
white tile with the letter ‘G’ should appear
inthe Cell, as shown here. If this is the correct
keyboard command, pressthe green tick icon
on therightside. If not, press the red cross
and redo the procedure to get the keyboard
command into the Cell again.
4. After pressing the green tick icon,
thecommand name box will appear,
labeledas“Untitled” (left image, below).
Simply choose a name for thecommand
and type the name into this box.
Forthisexample, we chose “Landing
gear.” Press the enter key to complete the
Cell. Button ‘A = Landing gear, which is
yourkeyboard’s ‘G’ key (right image, below).
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