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17
En
Types of effects
SPIRAL
1
2
This function adds a reverberation effect to the input sound.
When the delay time is changed, the pitch changes simultaneously.
Input sound turned off
Time
Fade-out
1 beat
BEAT c, d buttons
(parameter 1)
Use these to set a time delay of 1/816/1 with
respect to the time of one beat of the BPM.
TIME control (parameter 2)
Use this to set the delay time.
10 to 4000 (ms)
LEVEL/DEPTH control
(parameter 3)
Use this to set the balance between the original
sound and the effect sound and to set the quantita-
tive parameter.
REVERB
1
2
This function adds a reverberation effect to the input sound.
Level
Direct sound
Early reflected sound
Reverberations
1%
100%
Time
BEAT c, d buttons
(parameter 1)
Use these to set the extent of the reverberation
effect, from 1100
%.
TIME control (parameter 2)
Use this to set the degree of the reverb effect.
1100 (%)
LEVEL/DEPTH control
(parameter 3)
Use this to set the balance between the original
sound and the effect sound and to set the cut-off
frequency of the filter through which the effect
sound passes.
TRANS
1
The sound is cut according to the beat fraction set with the [BEAT c, d]
buttons.
Cut Cut
1/1 beat
Time
BEAT c, d buttons
(parameter 1)
Use these to set a cut time of 1/1616/1 with
respect to the time of one beat of the BPM.
TIME control (parameter 2)
Use this to set the effect time.
10 to 16000 (ms)
LEVEL/DEPTH control
(parameter 3)
Sets the balance between the original sound and the
effect sound.
FILTER
1
The filter’s cutoff frequency changes according to the beat fraction set
with the [BEAT c, d] buttons.
Frequency
BEAT c, d buttons
(parameter 1)
Use these to set the cycle for moving the cut-off
frequency as a time of 1/464/1 with respect to the
time of one beat of the BPM.
TIME control (parameter 2)
Use this to set the cycle at which the cut-off fre-
quency is moved.
10 to 32000 (ms)
LEVEL/DEPTH control
(parameter 3)
The further the control is turned clockwise, the more
the effect is stressed.
When turned all the way counterclockwise, only the
original sound is output.
FLANGER
1
A 1-cycle flanger effect is produced according to the beat fraction set
with the [BEAT c, d] buttons.
Short delay
Cycle
Time
BEAT c, d buttons
(parameter 1)
Use these to set the 1/464/1 effect time with
respect to the time of one beat of the BPM.
TIME control (parameter 2)
Use this to set the cycle by which the flanger effect
moves.
10 to 32000 (ms)
LEVEL/DEPTH control
(parameter 3)
The further the control is turned clockwise, the more
the effect is stressed.
When turned all the way counterclockwise, only the
original sound is output.
PHASER
1
The phaser effect changes according to the beat fraction set with the
[BEAT c, d] buttons.
Cycle
Phase shift
Time
BEAT c, d buttons
(parameter 1)
Use these to set the cycle for moving the phaser
effect as of time of 1/464/1 with respect to the
time of one beat of the BPM.
TIME control (parameter 2)
This sets the cycle by which the phaser effect is
moved.
10 to 32000 (ms)
LEVEL/DEPTH control
(parameter 3)
The further the control is turned clockwise, the more
the effect is stressed.
When turned all the way counterclockwise, only the
original sound is output.
ROBOT
1
The original sound is changed to a sound like one produced by a robot.
BEAT c, d buttons
(parameter 1)
Use these to set the degree of the effect sound, from
-100100
%.
TIME control (parameter 2)
Use this to set the degree of the effect sound.
-100100 (%)
LEVEL/DEPTH control
(parameter 3)
Sets the balance between the original sound and the
effect sound.
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