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16
En
Types of effects
BOOST COLOR FX/SOUND COLOR FX effect types
Effect Name
[BOOST] button status
Descriptions [COLOR] control
NOISE
Off
White noise generated inside this unit is mixed in to the
sound of the channel via the filter and output.
!
The volume can be adjusted by turning the [TRIM] con-
trols for the respective channels. The sound quality can
be adjusted by turning the [EQ/ISO (HI, MID, LOW)]
controls.
Turn counterclockwise: The cut-off frequency of the filter
through which the white noise passes gradually decreases.
Turn clockwise: The cut-off frequency of the filter through
which the white noise passes gradually increases.
On
An echo is applied to the white noise.
The echo’s cycle changes according to the speed at which
the knob is turned.
An echo with a cycle equal to 3/4 the time of one beat of the
BPM is applied.
When turned quickly, and echo with a cycle of 1/4 is applied.
JET
Off The flanger effect is applied.
Turn counterclockwise: A flanger effect with a strong bass
sound is applied.
Turn clockwise: A flanger effect with a strong treble sound
is applied.
On A reverberation effect similar to a tape echo is applied.
Turn counterclockwise: A reverberation effect is applied. The
further the control is turned, the longer the delay time.
Turn clockwise: A reverberation effect is applied. The further
the control is turned, the shorter the delay time.
The delay time changes according to the position of the
control.
When turned quickly, the speed at which the delay time
changes increases.
CRUSH
Off
Changes the original sound to a crushed-like sound for
output.
Turn counterclockwise: Increases the sound’s distortion.
Turn clockwise: The sound is crushed before passing through
the high pass filter.
On
An echo is applied to the [CRUSH] effect.
The echo’s cycle changes according to the speed at which
the knob is turned.
An echo with a cycle equal to 3/4 the time of one beat of the
BPM is applied.
When turned quickly, and echo with a cycle of 1/4 is applied.
FILTER
Off Outputs sound that has passed through a filter.
Turn counterclockwise: Gradually decreases the low-pass
filter’s cutoff frequency.
Turn clockwise: Gradually increases the high-pass filter’s
cutoff frequency.
On
An echo is applied to the [FILTER] effect.
The echo’s cycle changes according to the speed at which
the knob is turned.
An echo with a cycle equal to 3/4 the time of one beat of the
BPM is applied.
When turned quickly, and echo with a cycle of 1/4 is applied.
Types of BEAT EFFECT
DELAY
1
A delay sound is output once according to the beat fraction set with the
[BEAT c, d] buttons.
When 1/2 beat delay sound is added, 4 beats become 8 beats.
Original
(4 beats)
1/2 delay
(8 beats)
BEAT c, d buttons
(parameter 1)
Use these to set a time delay of 1/816/1 with
respect to the time of one beat of the BPM.
TIME control (parameter 2)
Use this to set the delay time.
1 to 4000 (ms)
LEVEL/DEPTH control
(parameter 3)
Use this to set the balance between the original
sound and the delay sound.
ECHO
1
2
A delay sound is output several times and gradually attenuated accord-
ing to the beat fraction set with the [BEAT c, d] buttons.
With 1/1 beat echoes, the delay sounds are faded out according to the
track’s tempo even after the input sound has been cut.
Input sound turned off
Time
Fade-out
1 beat
BEAT c, d buttons
(parameter 1)
Use these to set a time delay of 1/816/1 with
respect to the time of one beat of the BPM.
TIME control (parameter 2)
Use this to set the delay time.
1 to 4000 (ms)
LEVEL/DEPTH control
(parameter 3)
Use this to set the balance between the original
sound and the echo sound.
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