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12
DRB1502-E
En
12
Monitoring the sound over
headphones (headphones section)
HEADPHONES
CUE
CH-1
CUE
MIXING
CUE MASTER
CH-2
LEVEL
PHONES
0
8
9
a
7
1 Connect headphones to the [PHONES] jack.
For instructions on connections, see Connecting the input/
output
terminals on page 8.
2 Press [CH-1 CUE] or [CH-2 CUE] 7.
Select the channel you want to monitor.
[CH-1 CUE]: The sound of [CH-1] is monitored.
[CH-2 CUE]: The sound of [CH-2] is monitored.
! This operation is not necessary to monitor the master channel
sound (the sound output from the [MASTER OUT 1, 2] terminals).
3 Turn [MIXING] 8.
When turned counterclockwise: The volume of [CH-1] and
[CH-2] becomes relatively louder.
At the center position: The sound of [CH-1] and [CH-2] has
the same volume as the sound from the [MASTER OUT 1, 2]
terminals.
When turned clockwise: The volume of the sound output from
the [MASTER OUT 1, 2] terminals becomes relatively louder.
4 Turn [LEVEL] 9 in the headphones section clockwise.
Sound is output from the headphones.
! Monitoring is canceled when [CH-1 CUE] or [CH-2 CUE] is pressed
again.
! Monitoring of the sound output from the [MASTER OUT 1, 2] termi-
nals cannot be canceled.
Using the effect function (master
effect section)
This unit is equipped with four effect buttons. When an effect button
is pressed, the corresponding effect is applied to the audio signals
output from the [MASTER OUT 1, 2] terminals.
2 CHANNEL DJ MIXER
LEVEL/DEPTH
FILTERCRUSH
GATE JET
MASTER EFFECT
q
r
Applying an effect
Press one of the [MASTER EFFECT (GATE, CRUSH, JET,
FILTER)] q buttons.
The effect is applied to the sound.
The button that was pressed flashes.
The effect differs for the different buttons. For details on the different
effects, see the table below.
! When a button that is flashing is pressed again, the effect is turned
off.
Effect Name Descriptions LEVEL/
DEPTH
GATE
The distinctive range is
cut from the sound of the
track’s rhythm section to
give variation to the rhythm.
Left: The high range (high
hat, etc.) is given variation.
Right: The low range (bass
drum, etc.) is given varia-
tion.
CRUSH
The sound is moderately
crushed, adding accent.
Left: The sound is crushed
and an effect as if the high
range was gradually cut is
achieved.
Right: The sound is crushed
and an effect as if the low
range was gradually cut is
achieved.
JET
An effect like a jet ascend-
ing and descending is
achieved.
Left: An effect like a jet
descending is achieved.
Right: An effect like a jet
ascending is achieved.
FILTER
The sound of the high or
low range is filtered out,
greatly changing the tone.
Left: An effect as if the high
range was gradually cut is
achieved.
Right: An effect as if the low
range was gradually cut is
achieved.
Varying the effect
Turn [LEVEL/
DEPTH] r.
The effect changes according to the direction in which the [LEVEL/
DEPTH] is turned and its position.
! The original sound is output when [LEVEL/
DEPTH] is set to the
center position.
Using a microphone or external
device (MIC/
AUX section)
MIC /AUX
MIC
0
LEVEL
HI
AUX
LOW
MIC/AUX
ON
12
12
12
12
3
4
6
5
1 Switch [MIC, AUX] 3.
[MIC]: The microphone connected to the [MIC] terminal is
selected.
[AUX]: The external device connected to the [AUX] terminals
is selected.
2 Press [MIC/AUX ON] 6.
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